State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2022

Top 5 First Person Games on Android in Switzerland - Q4 2021

The performance of the top 5 first person games on Android in Switzerland during Q4 2021 saw varying trends in weekly downloads, revenue, and active users. More insights are available from Sensor Tower.

Top 5 First Person Games on Android in Switzerland - Q4 2021

During the fourth quarter of 2021, the top 5 first person games on Android in Switzerland demonstrated interesting trends in their performance metrics. The data, sourced from Sensor Tower, reveals notable shifts in weekly downloads, revenue, and active users for these popular titles.

Call of Duty: Mobile Season 8 from Activision Publishing, Inc. saw a significant increase in weekly revenue, starting at approximately $16K in late September and peaking at around $41.7K in mid-October. Despite some fluctuations, the revenue remained relatively strong, closing the year at about $36.7K. Weekly downloads for the game experienced a steady rise towards the end of the quarter, reaching 1.2K in the last week of December. Active users also showed an upward trend, climbing from 15.8K in late September to 17.3K by the end of the year.

Chapters: Interactive Stories by Crazy Maple Studio Dev exhibited a varied revenue pattern. Starting at around $10.5K in late September, it dipped to approximately $5.6K by mid-December, before surging to $11.9K in the final week of the year. Downloads for the app were relatively low throughout the quarter but saw a notable increase in the last week of December, reaching 402. Active users remained fairly stable, with a slight increase from 3.3K in late September to 3.1K by the end of December.

Fishing Clash: Sport Simulator from Ten Square Games experienced fluctuations in its weekly revenue, starting at approximately $8.2K in late September, dipping to around $4.7K in mid-November, and then rising to $10.2K by the end of December. Weekly downloads were modest, peaking at 306 in late September, and active users showed a slight decline from 1.5K in late September to 1.4K by the end of December.

Minecraft by Mojang maintained a relatively stable revenue throughout the quarter, with a notable peak of $7.7K in the last week of December. Weekly downloads showed a consistent trend, with an increase to 824 in the week of December 20. Active users for Minecraft remained strong, starting at 47.8K in late September and reaching 52.6K by the end of December.

Hunting Clash: Shooting Games, also from Ten Square Games, saw a varied revenue pattern, starting at around $3.1K in late September, dipping to approximately $2.6K in early December, and rising to $4.4K in the last week of December. Downloads were modest throughout the quarter, peaking at 618 in early October. Active users showed a decline from 948 in late September to 399 by the end of December.

For more detailed insights and data on the performance of these and other apps, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022